If you reside in any other country, then the Agreement is between you and EA Swiss Sàrl. If you reside in the United States, Canada or Japan, the Agreement is between you and Electronic Arts Inc. This Agreement (“Agreement”) governs your purchase and use of SimPoints and any of our products and services through which you can purchase or use SimPoints (“The Sims Online Services”). Feel free to contact me if you’re having problems and I’ll take a look at your mod and do what I can to help.ġ2/8/17 – Rewrote the tutorial to be compatible for Cats & Dogs.1.
If your mod isn’t working properly, try going through the tutorial one more time.
If the days until age up is the same as you set them to, then your mod is working correctly!. Press Y to open up Simology, then hover over the age bar. Create a family with a sim for each of the age groups that you changed, they don’t have to be perfect just randomize everything they’re only to test. For this one, the best way to test is to do the following: There’s different ways to test different mods to ensure they’re working as you intended. Even if you’re absolutely sure you did everything perfectly, test just to be on the safe side. Note – When there’s a game update, you need to make sure to follow the Updating Mods tutorial to ensure compatibility. I didn’t make any changes to the agingTransition_Human_Baby resource, so I’m just going to delete that: Now that you changed the values for all the ages that you wanted, you can delete any that you didn’t make edits to. Repeat Steps 5 & 6 for the remaining agingTransition_Cat and agingTransition_Dog resources. If you don’t want their age duration to be ranged, you can simply set both to the same number. I’m setting mine to 22 and 26, so my cats will be adults anywhere from 22-26 days:. Notice this code is a little different, it has random_in_range instead of literal, this means that the age span for adult cats can be anywhere from 21-24 days. So it’s ranged instead of set days. If you don’t want to change the lifespan for cats and dogs as well, then you can skip to Step 8, otherwise continue to Step 5.
Repeat Steps 1-3 for the remaining agingTransition_Human resources that you want changed. For my lifespan mod, I’m setting it to 16:. We need to change the value inside the. Select the first resource, agingTransition_Human_Teen:. Navigate to your Desktop, enter a name for your mod in the File name box, then click Save:. Now that you have all the snippet/agingTransition resources selected, click Add to current package:. Scroll all the way down and select the first snippet/agingTransition, then Shift+Click the last one to select all the snippet/agingTransition resources:. Open Sims 4 Studio (make sure you have the latest version).